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3 Commits
1.1.1 ... 1.1.4

Author SHA1 Message Date
ikun
3ba8b67f0e fix: bug 2024-08-27 09:48:20 +08:00
ikun
73c92e550e feat: 加入搜索游戏名入库功能
Co-Authored-By: Tibbar <49330075+tibbar213@users.noreply.github.com>
2024-08-26 19:06:05 +08:00
ikun
a2fa038324 feat&&fix: bug!bug!bug! 2024-08-22 22:40:50 +08:00

85
main.py
View File

@@ -1,7 +1,6 @@
import os
import vdf
import winreg
import argparse
import aiofiles
import traceback
import subprocess
@@ -75,7 +74,7 @@ print('\033[1;32;40m | |_| | | | \\ | | |___ | | \\ \\ | |___ / /' + '\033
print('\033[1;32;40m \\_____/ |_| \\_| |_____| |_| \\_\\ |_____| /_/' + '\033[0m')
log.info('作者ikun0014')
log.info('本项目基于wxy1343/ManifestAutoUpdate进行修改采用GPL V3许可证')
log.info('版本1.1.1')
log.info('版本1.1.4')
log.info('项目仓库https://github.com/ikunshare/Onekey')
log.debug('官网ikunshare.com')
log.warning('本项目完全开源免费如果你在淘宝QQ群内通过购买方式获得赶紧回去骂商家死全家\n交流群组:\n点击链接加入群聊【𝗶𝗸𝘂𝗻分享】https://qm.qq.com/q/d7sWovfAGI\nhttps://t.me/ikunshare_group')
@@ -85,7 +84,7 @@ log.warning('本项目完全开源免费如果你在淘宝QQ群内通过
def get_steam_path():
key = winreg.OpenKey(winreg.HKEY_CURRENT_USER, r'Software\Valve\Steam')
steam_path = Path(winreg.QueryValueEx(key, 'SteamPath')[0])
custom_steam_path = config.get("Custom_Steam_Path", "")
custom_steam_path = config["Custom_Steam_Path"]
if not custom_steam_path == '':
return Path(custom_steam_path)
else:
@@ -103,10 +102,48 @@ def stack_error(exception):
return ''.join(stack_trace)
# 从Steam API直接搜索游戏信息
async def search_game_info(search_term):
async with ClientSession() as session:
url = f'https://steamui.com/loadGames.php?search={search_term}'
async with session.get(url) as r:
if r.status == 200:
data = await r.json()
games = data.get('games', [])
return games
else:
log.error("⚠ 获取游戏信息失败")
return []
# 通过游戏名查找appid
async def find_appid_by_name(game_name):
games = await search_game_info(game_name)
if games:
log.info("🔍 找到以下匹配的游戏:")
for idx, game in enumerate(games, 1):
gamename = game['schinese_name'] if game['schinese_name'] else game['name']
log.info(f"{idx}. {gamename} (AppID: {game['appid']})")
while True:
choice = input("请选择游戏编号:")
if choice.isdigit() and 1 <= int(choice) <= len(games):
selected_game = games[int(choice) - 1]
log.info(f"✅ 选择的游戏: {selected_game['schinese_name']} (AppID: {selected_game['appid']})")
return selected_game['appid'], selected_game['schinese_name']
else:
log.error(f"⚠ 错误的编号:{choice},请重新输入。")
return None, None
# 下载清单
async def get(sha, path, repo, session):
url_list = [
f'https://gh.api.99988866.xyz/https://raw.githubusercontent.com/{repo}/{sha}/{path}',
# f'https://gh.api.99988866.xyz/https://raw.githubusercontent.com/{repo}/{sha}/{path}',
f'https://cdn.jsdmirror.com/gh/{repo}@{sha}/{path}',
f'https://jsd.onmicrosoft.cn/gh/{repo}@{sha}/{path}',
f'https://mirror.ghproxy.com/https://raw.githubusercontent.com/{repo}/{sha}/{path}',
f'https://raw.githubusercontent.com/{repo}/{sha}/{path}',
f'https://gh.jiasu.in/https://raw.githubusercontent.com/{repo}/{sha}/{path}'
@@ -196,7 +233,7 @@ async def stool_add(depot_data, app_id):
# 增加GreenLuma解锁相关文件
async def greenluma_add(depot_id_list):
app_list_path = steam_path / 'appcache' / 'appinfo.vdf'
app_list_path = steam_path / 'AppList'
if app_list_path.exists() and app_list_path.is_file():
app_list_path.unlink(missing_ok=True)
if not app_list_path.is_dir():
@@ -223,16 +260,7 @@ async def greenluma_add(depot_id_list):
return True
# 检查进程是否运行
def check_process_running(process_name):
for process in psutil.process_iter(['name']):
if process.info['name'] == process_name:
return True
return False
async def check_github_api_rate_limit(headers, session):
url = 'https://api.github.com/rate_limit'
async with session.get(url, headers=headers, ssl=False) as r:
@@ -248,15 +276,20 @@ async def check_github_api_rate_limit(headers, session):
reset_time = rate_limit['reset']
reset_time_formatted = time.strftime('%Y-%m-%d %H:%M:%S', time.localtime(reset_time))
log.info(f' 🔄 剩余请求次数: {remaining_requests}')
else:
log.error('Github请求数检查失败')
if remaining_requests == 0:
log.warning(f' ⚠ GitHub API 请求数已用尽,将在 {reset_time_formatted} 重置, 不想等生成一个填配置文件里')
# 主函数
async def main(app_id):
async def main(app_id, game_name):
app_id_list = list(filter(str.isdecimal, app_id.strip().split('-')))
app_id = app_id_list[0]
async with ClientSession() as session:
github_token = config.get("Github_Personal_Token", "")
github_token = config["Github_Personal_Token"]
headers = {'Authorization': f'Bearer {github_token}'} if github_token else None
latest_date = None
selected_repo = None
@@ -299,19 +332,18 @@ async def main(app_id):
if isGreenLuma:
await greenluma_add([app_id])
depot_config = {'depots': {depot_id: {'DecryptionKey': depot_key} for depot_id, depot_key in collected_depots}}
depotkey_merge(steam_path / 'config' / 'config.vdf', depot_config)
await depotkey_merge(steam_path / 'config' / 'config.vdf', depot_config)
if await greenluma_add([int(i) for i in depot_config['depots'] if i.isdecimal()]):
log.info(' ✅ 找到GreenLuma已添加解锁文件')
log.info(f' ✅ 清单最后更新时间:{date}')
log.info(f' ✅ 入库成功: {app_id}')
log.info(f' ✅ 入库成功: {app_id}{game_name}')
os.system('pause')
return True
log.error(f' ⚠ 清单下载或生成失败: {app_id}')
log.error(f' ⚠ 清单下载或生成失败: {app_id}{game_name}')
os.system('pause')
return False
parser = argparse.ArgumentParser()
parser.add_argument('-a', '--app-id')
args = parser.parse_args()
repos = [
'ManifestHub/ManifestHub',
'ikun0014/ManifestHub',
@@ -321,11 +353,16 @@ repos = [
if __name__ == '__main__':
try:
log.debug('App ID可以在SteamDB或Steam商店链接页面查看')
asyncio.run(main(args.app_id or input('需要入库的App ID: ')))
user_input = input("请输入游戏AppID或名称:").strip()
appid, game_name = asyncio.run(find_appid_by_name(user_input))
if not appid:
log.error(' ⚠ 未找到匹配的游戏,请尝试其他名称。')
else:
asyncio.run(main(appid, game_name))
except KeyboardInterrupt:
exit()
except Exception as e:
log.error(f' ⚠ 发生错误: {stack_error(e)}')
traceback.print_exc()
if not args.app_id:
if not user_input:
os.system('pause')