mirror of
https://github.com/ikunshare/Onekey.git
synced 2026-01-12 16:25:53 +08:00
rm: all emoji
This commit is contained in:
@@ -16,18 +16,18 @@ async def check_github_api_rate_limit(headers, session):
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reset_time = rate_limit.get('reset', 0)
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reset_time_formatted = time.strftime('%Y-%m-%d %H:%M:%S', time.localtime(reset_time))
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log.info(f'🔄 剩余请求次数: {remaining_requests}')
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log.info(f'剩余请求次数: {remaining_requests}')
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if remaining_requests == 0:
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log.warning(f'⚠ GitHub API 请求数已用尽, 将在 {reset_time_formatted} 重置,建议生成一个填在配置文件里')
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log.warning(f'GitHub API 请求数已用尽, 将在 {reset_time_formatted} 重置,建议生成一个填在配置文件里')
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else:
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log.error('⚠ Github请求数检查失败, 网络错误')
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log.error('Github请求数检查失败, 网络错误')
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except ClientError as e:
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log.error(f'⚠ 检查Github API 请求数失败,{stack_error(e)}')
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log.error(f'检查Github API 请求数失败,{stack_error(e)}')
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except ConnectionTimeoutError as e:
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log.error(f'⚠ 检查Github API 请求数超时: {stack_error(e)}')
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log.error(f'检查Github API 请求数超时: {stack_error(e)}')
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except Exception as e:
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log.error(f'⚠ 发生错误: {stack_error(e)}')
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log.error(f'发生错误: {stack_error(e)}')
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@@ -10,7 +10,7 @@ def checkcn():
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body = req.json()
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scn = bool(body['flag'])
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if not scn:
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log.info(f"❌ 您在非中国大陆地区({body['country']})上使用了项目, 已自动切换回Github官方下载CDN")
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log.info(f"您在非中国大陆地区({body['country']})上使用了项目, 已自动切换回Github官方下载CDN")
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os.environ['IS_CN'] = 'no'
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return False
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else:
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@@ -18,9 +18,9 @@ def checkcn():
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return True
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except requests.RequestException as e:
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os.environ['IS_CN'] = 'yes'
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log.warning('❗ 检查服务器位置失败,已忽略,自动认为你在中国大陆')
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log.warning('检查服务器位置失败,已忽略,自动认为你在中国大陆')
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log.warning(stack_error(e))
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return False
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@@ -20,9 +20,9 @@ async def gen_config_file():
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log.info('🖱️ 程序可能为第一次启动或配置重置,请填写配置文件后重新启动程序')
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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log.error(f'❌ 配置文件生成失败,{stack_error(e)}')
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log.error(f'配置文件生成失败,{stack_error(e)}')
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async def load_config():
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if not os.path.exists('./config.json'):
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@@ -35,7 +35,7 @@ async def load_config():
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config = json.loads(await f.read())
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return config
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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log.error(f"配置文件加载失败,原因: {stack_error(e)},重置配置文件中...")
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os.remove("./config.json")
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@@ -9,7 +9,7 @@ lock = asyncio.Lock()
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async def depotkey_merge(config_path: Path, depots_config: dict) -> bool:
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if not config_path.exists():
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async with lock:
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log.error('👋 Steam默认配置不存在, 可能是没有登录账号')
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log.error('Steam默认配置不存在, 可能是没有登录账号')
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return False
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try:
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@@ -21,7 +21,7 @@ async def depotkey_merge(config_path: Path, depots_config: dict) -> bool:
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config.get('InstallConfigStore', {}).get('Software', {}).get('valve')
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if steam is None:
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log.error('⚠ 找不到Steam配置, 请检查配置文件')
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log.error('找不到Steam配置, 请检查配置文件')
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return False
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depots = steam.setdefault('depots', {})
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@@ -31,12 +31,12 @@ async def depotkey_merge(config_path: Path, depots_config: dict) -> bool:
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new_context = vdf.dumps(config, pretty=True)
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await f.write(new_context)
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log.info('✅ 成功合并')
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log.info('成功合并')
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return True
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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async with lock:
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log.error(f'❌ 合并失败, 原因: {e}')
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log.error(f'合并失败, 原因: {e}')
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return False
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@@ -17,18 +17,18 @@ async def get_manifest(sha: str, path: str, steam_path: Path, repo: str, session
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if path.endswith('.manifest'):
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save_path = depot_cache_path / path
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if save_path.exists():
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log.warning(f'👋 已存在清单: {save_path}')
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log.warning(f'已存在清单: {save_path}')
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return collected_depots
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content = await get(sha, path, repo, session)
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log.info(f'🔄 清单下载成功: {path}')
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log.info(f'清单下载成功: {path}')
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async with aiofiles.open(save_path, 'wb') as f:
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await f.write(content)
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elif path == 'Key.vdf':
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content = await get(sha, path, repo, session)
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log.info(f'🔄 密钥下载成功: {path}')
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log.info(f'密钥下载成功: {path}')
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depots_config = vdf.loads(content.decode('utf-8'))
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collected_depots = [
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@@ -37,9 +37,9 @@ async def get_manifest(sha: str, path: str, steam_path: Path, repo: str, session
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]
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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log.error(f'❌ 处理失败: {path} - {stack_error(e)}')
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log.error(f'处理失败: {path} - {stack_error(e)}')
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raise
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return collected_depots
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@@ -13,9 +13,9 @@ def get_steam_path() -> Path:
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custom_steam_path = config.get("Custom_Steam_Path", "").strip()
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return Path(custom_steam_path) if custom_steam_path else steam_path
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except KeyboardInterrupt:
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log.info("👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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log.error(f'❌ Steam路径获取失败, {stack_error(e)}, 请检查是否正确安装Steam')
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log.error(f'Steam路径获取失败, {stack_error(e)}, 请检查是否正确安装Steam')
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os.system('pause')
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return Path()
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@@ -28,5 +28,5 @@ async def greenluma_add(depot_id_list: list) -> bool:
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return True
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except Exception as e:
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print(f'❌ 处理时出错: {e}')
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print(f'处理时出错: {e}')
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return False
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@@ -21,12 +21,12 @@ async def fetch_branch_info(session, url, headers):
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async with session.get(url, headers=headers, ssl=False) as response:
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return await response.json()
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except Exception as e:
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log.error(f'⚠ 获取信息失败: {stack_error(e)}')
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log.error(f'获取信息失败: {stack_error(e)}')
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return None
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except ConnectionTimeoutError as e:
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log.error(f'⚠ 获取信息时超时: {stack_error(e)}')
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log.error(f'获取信息时超时: {stack_error(e)}')
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return None
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async def get_latest_repo_info(session, repos, app_id, headers):
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@@ -47,7 +47,7 @@ async def get_latest_repo_info(session, repos, app_id, headers):
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async def main(app_id: str, repos: list) -> bool:
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app_id_list = list(filter(str.isdecimal, app_id.strip().split('-')))
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if not app_id_list:
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log.error(f'⚠ App ID无效')
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log.error(f'App ID无效')
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return False
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app_id = app_id_list[0]
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@@ -61,7 +61,7 @@ async def main(app_id: str, repos: list) -> bool:
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selected_repo, latest_date = await get_latest_repo_info(session, repos, app_id, headers)
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if selected_repo:
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log.info(f'🔄 选择清单仓库:{selected_repo}')
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log.info(f'选择清单仓库:{selected_repo}')
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url = f'https://api.github.com/repos/{selected_repo}/branches/{app_id}'
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r_json = await fetch_branch_info(session, url, headers)
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@@ -80,7 +80,7 @@ async def main(app_id: str, repos: list) -> bool:
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if isSteamTools:
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await migrate(st_use=True, session=session)
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await stool_add(collected_depots, app_id)
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log.info('✅ 找到SteamTools,已添加解锁文件')
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log.info('找到SteamTools,已添加解锁文件')
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if isGreenLuma:
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await migrate(st_use=False, session=session)
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@@ -88,13 +88,13 @@ async def main(app_id: str, repos: list) -> bool:
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depot_config = {'depots': {depot_id: {'DecryptionKey': depot_key} for depot_id, depot_key in collected_depots}}
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await depotkey_merge(steam_path / 'config' / 'config.vdf', depot_config)
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if await greenluma_add([int(i) for i in depot_config['depots'] if i.isdecimal()]):
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log.info('✅ 找到GreenLuma,已添加解锁文件')
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log.info('找到GreenLuma,已添加解锁文件')
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log.info(f'✅ 清单最后更新时间:{latest_date}')
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log.info(f'✅ 入库成功: {app_id}')
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log.info(f'清单最后更新时间:{latest_date}')
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log.info(f'入库成功: {app_id}')
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os.system('pause')
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return True
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log.error(f'⚠ 清单下载或生成失败: {app_id}')
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log.error(f'清单下载或生成失败: {app_id}')
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os.system('pause')
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return False
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@@ -26,23 +26,23 @@ async def get(sha: str, path: str, repo: str, session, chunk_size: int = 1024) -
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total_size = int(response.headers.get('Content-Length', 0))
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content = bytearray()
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with tqdm_asyncio(total=total_size, unit='B', unit_scale=True, desc=f'🔄 下载 {path}', colour='#ffadad') as pbar:
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with tqdm_asyncio(total=total_size, unit='B', unit_scale=True, desc=f'下载 {path}', colour='#ffadad') as pbar:
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async for chunk in response.content.iter_chunked(chunk_size):
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content.extend(chunk)
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pbar.update(len(chunk))
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return content
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else:
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log.error(f'🔄 获取失败: {path} - 状态码: {response.status}')
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log.error(f'获取失败: {path} - 状态码: {response.status}')
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except KeyboardInterrupt:
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log.info("\n👋 程序已退出")
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log.info("程序已退出")
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except ClientError as e:
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log.error(f'🔄 获取失败: {path} - 连接错误: {str(e)}')
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log.error(f'获取失败: {path} - 连接错误: {str(e)}')
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except ConnectionTimeoutError as e:
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log.error(f'🔄 连接超时: {url} - 错误: {str(e)}')
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log.error(f'连接超时: {url} - 错误: {str(e)}')
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retry -= 1
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log.warning(f'🔄 重试剩余次数: {retry} - {path}')
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log.warning(f'重试剩余次数: {retry} - {path}')
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log.error(f'🔄 超过最大重试次数: {path}')
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raise Exception(f'🔄 无法下载: {path}')
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log.error(f'超过最大重试次数: {path}')
|
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raise Exception(f'无法下载: {path}')
|
||||
|
||||
@@ -12,7 +12,7 @@ setup_url = 'https://steamtools.net/res/SteamtoolsSetup.exe'
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setup_file = temp_path / 'SteamtoolsSetup.exe'
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async def download_setup_file(session) -> None:
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log.info('🔄 开始下载 SteamTools 安装程序...')
|
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log.info('开始下载 SteamTools 安装程序...')
|
||||
try:
|
||||
async with session.get(setup_url, stream=True) as r:
|
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if r.status == 200:
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@@ -26,19 +26,19 @@ async def download_setup_file(session) -> None:
|
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progress.update(len(chunk))
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|
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progress.close()
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log.info('✅ 安装程序下载完成')
|
||||
log.info('安装程序下载完成')
|
||||
else:
|
||||
log.error('⚠ 网络错误,无法下载安装程序')
|
||||
log.error('网络错误,无法下载安装程序')
|
||||
except KeyboardInterrupt:
|
||||
log.info("\n👋 程序已退出")
|
||||
log.info("程序已退出")
|
||||
except Exception as e:
|
||||
log.error(f'⚠ 下载失败: {e}')
|
||||
log.error(f'下载失败: {e}')
|
||||
except ConnectionTimeoutError as e:
|
||||
log.error(f'⚠ 下载时超时: {e}')
|
||||
log.error(f'下载时超时: {e}')
|
||||
|
||||
async def migrate(st_use: bool, session) -> None:
|
||||
if st_use:
|
||||
log.info('🔄 检测到你正在使用 SteamTools,尝试迁移旧文件')
|
||||
log.info('检测到你正在使用 SteamTools,尝试迁移旧文件')
|
||||
|
||||
if directory.exists():
|
||||
for file in directory.iterdir():
|
||||
@@ -49,9 +49,9 @@ async def migrate(st_use: bool, session) -> None:
|
||||
file.rename(directory / new_filename)
|
||||
log.info(f'Renamed: {file.name} -> {new_filename}')
|
||||
except Exception as e:
|
||||
log.error(f'⚠ 重命名失败 {file.name} -> {new_filename}: {e}')
|
||||
log.error(f'重命名失败 {file.name} -> {new_filename}: {e}')
|
||||
else:
|
||||
log.error('⚠ 故障,正在重新安装 SteamTools')
|
||||
log.error('故障,正在重新安装 SteamTools')
|
||||
temp_path.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
await download_setup_file(session)
|
||||
@@ -61,4 +61,4 @@ async def migrate(st_use: bool, session) -> None:
|
||||
file.unlink()
|
||||
temp_path.rmdir()
|
||||
else:
|
||||
log.info('✅ 未使用 SteamTools,停止迁移')
|
||||
log.info('未使用 SteamTools,停止迁移')
|
||||
|
||||
@@ -13,7 +13,7 @@ async def stool_add(depot_data: list, app_id: str) -> bool:
|
||||
lua_filepath = steam_path / "config" / "stplug-in" / lua_filename
|
||||
|
||||
async with lock:
|
||||
log.info(f'✅ SteamTools 解锁文件生成: {lua_filepath}')
|
||||
log.info(f'SteamTools 解锁文件生成: {lua_filepath}')
|
||||
try:
|
||||
async with aiofiles.open(lua_filepath, mode="w", encoding="utf-8") as lua_file:
|
||||
await lua_file.write(f'addappid({app_id}, 1, "None")\n')
|
||||
@@ -21,21 +21,21 @@ async def stool_add(depot_data: list, app_id: str) -> bool:
|
||||
await lua_file.write(f'addappid({depot_id}, 1, "{depot_key}")\n')
|
||||
|
||||
luapacka_path = steam_path / "config" / "stplug-in" / "luapacka.exe"
|
||||
log.info(f'🔄 正在处理文件: {lua_filepath}')
|
||||
log.info(f'正在处理文件: {lua_filepath}')
|
||||
|
||||
result = subprocess.run(
|
||||
[str(luapacka_path), str(lua_filepath)],
|
||||
capture_output=True
|
||||
)
|
||||
if result.returncode != 0:
|
||||
log.error(f'⚠ 调用失败: {result.stderr.decode()}')
|
||||
log.error(f'调用失败: {result.stderr.decode()}')
|
||||
return False
|
||||
|
||||
log.info('✅ 处理完成')
|
||||
log.info('处理完成')
|
||||
except KeyboardInterrupt:
|
||||
log.info("\n👋 程序已退出")
|
||||
log.info("程序已退出")
|
||||
except Exception as e:
|
||||
log.error(f'❌ 处理过程出现错误: {e}')
|
||||
log.error(f'处理过程出现错误: {e}')
|
||||
return False
|
||||
finally:
|
||||
if lua_filepath.exists():
|
||||
|
||||
14
main.py
14
main.py
@@ -22,11 +22,11 @@ repos = [
|
||||
|
||||
def prompt_app_id():
|
||||
while True:
|
||||
app_id = input(f"{Fore.CYAN}{Back.BLACK}{Style.BRIGHT}🤔 请输入游戏AppID: {Style.RESET_ALL}").strip()
|
||||
app_id = input(f"{Fore.CYAN}{Back.BLACK}{Style.BRIGHT}请输入游戏AppID: {Style.RESET_ALL}").strip()
|
||||
if re.match(r'^\d+$', app_id):
|
||||
return app_id
|
||||
else:
|
||||
print(f"{Fore.RED}⚠ 无效的AppID, 请输入数字!{Style.RESET_ALL}")
|
||||
print(f"{Fore.RED}无效的AppID, 请输入数字!{Style.RESET_ALL}")
|
||||
|
||||
async def main_loop():
|
||||
while True:
|
||||
@@ -34,24 +34,24 @@ async def main_loop():
|
||||
app_id = prompt_app_id()
|
||||
await main(app_id, repos)
|
||||
except KeyboardInterrupt:
|
||||
log.info("\n👋 程序已退出")
|
||||
log.info("程序已退出")
|
||||
except EOFError:
|
||||
break
|
||||
|
||||
async def run():
|
||||
try:
|
||||
log.info('❗ App ID可以在SteamDB或Steam商店链接页面查看')
|
||||
log.info('App ID可以在SteamDB或Steam商店链接页面查看')
|
||||
await main_loop()
|
||||
except KeyboardInterrupt:
|
||||
log.info("\n👋 程序已退出")
|
||||
log.info("程序已退出")
|
||||
except Exception as e:
|
||||
log.error(f'⚠ 发生错误: {stack_error(e)}, 将在5秒后退出')
|
||||
log.error(f'发生错误: {stack_error(e)}, 将在5秒后退出')
|
||||
await asyncio.sleep(5)
|
||||
|
||||
if __name__ == '__main__':
|
||||
try:
|
||||
asyncio.run(run())
|
||||
except KeyboardInterrupt:
|
||||
log.info("\n👋 程序已退出")
|
||||
log.info("程序已退出")
|
||||
except SystemExit:
|
||||
sys.exit()
|
||||
|
||||
Reference in New Issue
Block a user