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etaHEN/Source Code/include/painter.hpp
LM 03d016fd31 etaHEN Goes Open Source
etaHEN Goes Open Source

clean tmp files

....
2025-09-07 11:10:19 -04:00

79 lines
1.6 KiB
C++

#pragma once
#include <stdint.h>
// base types
typedef uint8_t u8, U8;
typedef uint16_t u16, U16;
typedef uint32_t u32, U32;
typedef uint64_t u64, U64;
typedef int8_t s8, S8;
typedef int16_t s16, S16;
typedef int32_t s32, S32;
typedef int64_t s64, S64;
typedef float f32, F32;
typedef double f64, F64;
typedef U64 unat, unat_t; // 'Natural' sized base types, PS4 is x64 no check req.
typedef S64 snat, snat_t;
typedef unat addr_t;
typedef int32_t sce_error;
// constexpr helpers
template<typename T> constexpr T KB(const T n) { return 1024 * n; }
template<typename T> constexpr T MB(const T n) { return 1024 * KB(n); }
template<typename T> constexpr T GB(const T n) { return 1024 * MB(n); }
template<typename T> constexpr T TB(const T n) { return 1024 * GB(n); }
#define INLINE inline // __forceinline__
// Generic Alignment for non pow2, up is abuseable since it's an integer :)
template<typename T> INLINE T Align(const T addr, const T align, unat up = 0)
{
return (addr / align + up) * align;
}
// Alignment for unsigned integers of any type, align must be pow2!
#define POW2_MASK (align - static_cast<T>(1))
template<typename T> INLINE T AlignUp(const T addr, const T align)
{
return (addr + POW2_MASK) & ~POW2_MASK;
}
template<typename T> INLINE T AlignDown(const T addr, const T align)
{
return addr & ~POW2_MASK;
}
//#define alignTo Align
#define alignUp AlignUp
#define alignDown AlignDown
class Painter
{
public:
u32* fb;
u32 col;
enum Color { RED, WHITE, MAGENTA, DARK_BLUE,
GREEN, BROWN, CYAN, BLACK };
void rect(int x1, int y1, int x2, int y2);
void setColor(Color);
};