cmake_minimum_required (VERSION 3.20) set(basename "daemon") project(${basename} C CXX ASM) # Language Standard Defaults set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS ON) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD 20) # Check for sub-project as part of main build or external build if (NOT CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR) set(IS_SUBPROJECT TRUE) else() set(IS_SUBPROJECT FALSE) endif() message("IS_SUBPROJECT: ${IS_SUBPROJECT}") set(D_CWD "${CMAKE_CURRENT_SOURCE_DIR}") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${D_CWD}/../bin) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${D_CWD}/bin) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${D_CWD}/bin) # static libs are archive set(D_SRC ${D_CWD}/source) # Headers include_directories (SYSTEM "${PS5_PAYLOAD_SDK}") include_directories (SYSTEM "${PS5_PAYLOAD_SDK}/include") include_directories (SYSTEM "${D_CWD}/../libelfloader/include") add_executable(${PROJECT_NAME}) set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "${PROJECT_NAME}.elf") # Must build with clang if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "[Cc]lang") set(IS_CLANG 1) else() message(FATAL_ERROR "${PROJECT_NAME} is meant to be built with clang! CompilerID: ${CMAKE_CXX_COMPILER_ID}") endif() # Finalize main target sources target_compile_options(${PROJECT_NAME} PUBLIC $<$:${C_DEFS} ${C_FLAGS}> $<$:${CXX_DEFS} ${CXX_FLAGS}> $<$:${ASM_FLAGS}> ) message("========== build: ${PROJECT_NAME} ==========") file(GLOB SrcFiles ${D_SRC}/*.c ${D_SRC}/*.cpp ${D_SRC}/../include/*.h ${D_SRC}/../include/*.hpp ${D_SRC}/*.s ${D_SRC}/../../extern/tiny-json/*.cpp ${D_SRC}/../../extern/tiny-json/*.hpp ${D_SRC}/../../extern/cJSON/*.cpp ${D_SRC}/../../extern/cJSON/*.hpp ${D_SRC}/../../lib/backtrace.cpp) set(CMAKE_C_FLAGS "--target=x86_64-sie-ps5 -DPPR -DPS5 -DPS5_FW_VERSION=${V_FW} ") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-keyword-macro -fPIC -fPIE -march=znver2 -Wall -Werror -fstack-protector-all") set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -DDEBUG -gfull -gdwarf-2 -O0 -pedantic -pedantic-errors") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0 ") target_sources(${PROJECT_NAME} PRIVATE ${SrcFiles}) target_include_directories(${PROJECT_NAME} PRIVATE "${D_CWD}/include") target_link_directories (${PROJECT_NAME} PUBLIC "${PROJECT_ROOT}/lib") add_dependencies(${PROJECT_NAME} NineS shellui hijacker SelfDecryptor elfldr) target_link_libraries (${PROJECT_NAME} PUBLIC hijacker ScePad SceSystemService SceNet SceRegMgr SceSysmodule SceUserService SceNetCtl SceSysCore kernel_sys SceAppInstUtil NineS elfldr SelfDecryptor) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Add post-build command add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_OBJCOPY} --remove-section .debug_info --remove-section .debug_abbrev --remove-section .debug_line --remove-section .debug_str --remove-section .debug_loc --remove-section .debug_aranges --remove-section .debug_ranges --remove-section .debug_pubnames --remove-section .debug_pubtypes --remove-section .debug_frame --strip-unneeded $ COMMENT "Stripping debugging information from ${PROJECT_NAME}.elf" )